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I'm completely speechless.. I just vibecoded a combat flight simulator in just 2 weeks all working in the browser. You can play it here : https://t.co/KtEXXZo4XY Here is how I did it : • React Three Fiber as the base, basically a React wrapper around Three.js to handle the scene declaratively • drei for all the helpers (useGLTF, Sky, Environment etc) • WebGPU renderer for perf, NOT WebGL • All visual effects built with TSL (Three Shading Language), node-based shaders, zero handwritten GLSL • Everything in TypeScript I used GPT5.4 xHigh for everything basically, tried Opus but was too buggy. The afterburner, bullets, haze, bloom, the map, everything except the Rafale and CIWS is AI generated. Anyone can create their own game now
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整理时间:2026年10月10日 09:00
